/************************************************ Copyright © Simon Fraser 1994Ð5 All rights reserved. This file contains the module storage structure definitions, and prototypes for any functions that you have declared yourself. ************************************************/ #include "GraphicsModule_Types.h" /*This is the typedef for ModStorage, the structure that holds all the variables used by the module*/ typedef struct ModStore { long frames; } ModStore, *ModStorePtr, **ModStoreHandle; /*Function prototypes*/ void CleanUp(ModStore** storage);